American History / Adventure Games
For Crown or Colony?
Almost ten years after launching the very first Mission in the series, we've fully remade it with new technology (farewell Flash, hello Unity), deepened content based on teacher feedback and new historical research, added new story arcs and characters (for fans of the original, yes, you can now meet Solomon at midnight!), designed a badge system, a new interface, and hundreds of high resolution images, remastered audio, and generated text-to-speech for all text not read by a voice actor.
And we did all that while trying to preserve the spirit of the original and not increase actual play time (although we hope we greatly increase the time spent replaying it!)